Monday, October 26, 2009

Oil Fields of Elysia

Arturo led his cadre around their usual rounds, command had said there was some unusual activity in the area and that his patrol should check it out. The MILICIA was made up of undiserables and as such most utilized older era Gears. Often seen as disposable plenty of patrols have "gone missing" and weren't missed.. there were always more recruits for the MILICIA.

It seemed to be a routine patrol of the oil fields but Arturo had a feeling something was up, though the MILCIA was handed second hand gears the veteran pilots were quite experienced at staying alive. He split his squad sending two gears to make a sweeping action to search through the oil refineries while himself and two others took to high ground to spot any trouble.

Without warning autocannons barked and the enemy was revealed, four paratrooper jagers intent on keeping the oil refinery in a hostile takeover. Though the initial fire was an impressive sight the shots did not connect to any gears leaving his squad intact. With practiced ease his squad mates took up firing positions on the hill and started to fire downward onto the paratroopers. Caught in the open and being surrounded the paratroopers didn't stand a chance and they were eliminated piece meal.

Red lights flashed in Arturo's gear as the enemy grew desperate and fired all their guns at him. Though his gear was heavily damaged and sluggish his flanking team showed up behind the enemy and finished them off before his gear finally sputtered and gave out. "Command we got rid of the problem, four paratroopers send a scout team to look for survivors...".


This was my first full game of Heavy Gear Blitz without referring to the rulebook every few seconds lol. The game played out quick enough even after we rolled the special event "Friendly Fire" that had random blasts dotting the battle field. Cash and myself were playing the same faction "The South", though we played two different types of forces. While I was playing with a more general force that focused on numbers and speed, Cash chose the more elite Paratrooper Jagers with plenty of upgrades.

My list:
Command Jager with Medium Auto Cannon
Jager x3 with 1 Medium Auto Cannon and 2 Light Autocannons
Stripped Down Jager with Light Autocannon

The game itself went by pretty quick I managed to get the high ground with my command jager and two others while I sent a stripped down jager and a regular jager into a flanking move. It turned out that Cash had no real option to hide from my group on an elevated position and paid for it dearly. If he had tried to climb the tiered mountain he would be wasted time and get shot all the way up, if he tried to run I still had a clear view of most of the board.

All and all it was a very enjoyable game and it got me motivated to finish putting together my gears. Which I might add are pretty detailed though they are the size of a regular 25-288mm miniature they represent a large mech rougly the size of a house, so all the gears and servos are crafted along with a few extras.

Hopefully I get a few more games in to get a better feel for the game and actually motivate me to paint.. though there are plenty of "toys" already on the painting line..

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